Sound Designer

发布时间:2015/7/31 21:56:23
RESPONSIBILITIES
-Report to the Audio manager (in English)
-Actively communicate with Game designers, Level designers/artists, Animators… in order to understand and anticipate Audio needs for the games
-Operate necessary creative and tech research, and share discoveries with the Sound team
-Create and maintain a rigorous Audio documentation for project tracking
-Share ideas about how to upgrade our in-house Audio engine/tools, in order to enhance productivity, features, 
reliability and quality
-Create prototypes and sound intentions proving the audio direction, in order to identify the needs
-Create and/or manage all needed Audio assets for the game using 2K proprietary resources, licensed sound banks, in-house sound banks, and self-recorded/created content
-Implement Audio assets in the Game/Audio engines
-Work with programmers for code/script-related Audio by providing clear design requests
-Audio QA: Test, debug, and assure the functional quality of all audio in games. Ensure that the audio playback is as intended and fitted for commercial release
-Help with any Sound Department related tasks according to the needs (video captures, sound works for trailers and various presentations…)
-Participate to the Sound Department improvement
 
任职资格:
PLEASE PROVIDE A DEMO REEL DEMONSTRATING AUDIO DESIGN & PRODUCTION ABILITIES
-Good English spoken
-A great consideration for quality
-At least 3 years of experience with Game Audio and/or 5years experience in Sound Engineering/Production
-Organized and meticulous, with very clear oral and verbal communication skills
-Comfortable with scheduling/planning/deadlines…
-A passion for Sound in general, and all the technic around it
-Advanced in Audio editing, processing, and understand mastering basics
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