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Responsibilities: -Design and implement online services including shop, matchmaking, leaderboards, ... -Design and implement data model strategy. -Design and implement stress and bug testing environments. -Design and implement server and content deployment systems. -Challenge the server architecture design and help to improve it. -Support the operations team in game launch, updates, and problem resolution. -Develop tools as necessary to support data gathering and server operations. -Consistently mentor and coach team members. -Collaborates with other engineers and departments. Requirements: -5+ years of experience in the games industry, with at least 2 online games shipped and operated. -Shipped online game with 70K to 100K PCU -Understanding of distributed systems architecture and development. -Understanding of online game backend development -RDBMS and/or NoSQL development experience. -Commitment to code quality, documentation, and sound testing procedures. -Individual must be self motivated with a strong work ethic. -Oral and written English. -Passion for games. Pluses: -Experience or exposure to client side web technologies (Javascript/CSS/etc.) -Experience in web security technology and techniques -Working experience with C#/.NET, C#/Mono, Python, PHP, Erlang, Java, MySQL -Bachelor’s degree in computer science